QuadkeyLayer
Edit on Codepen
The QuadkeyLayer renders filled and/or stroked polygons based on the Quadkey geospatial indexing system.
QuadkeyLayer is a CompositeLayer.
- JavaScript
 - TypeScript
 - React
 
import {Deck} from '@deck.gl/core';
import {QuadkeyLayer} from '@deck.gl/geo-layers';
const layer = new QuadkeyLayer({
  id: 'QuadkeyLayer',
  data: 'https://raw.githubusercontent.com/visgl/deck.gl-data/master/website/sf.quadkeys.json',
  
  extruded: true,
  getQuadkey: d => d.quadkey,
  getFillColor: d => [d.value * 128, (1 - d.value) * 255, (1 - d.value) * 255, 180],
  getElevation: d => d.value,
  elevationScale: 1000,
  pickable: true
});
new Deck({
  initialViewState: {
    longitude: -122.4,
    latitude: 37.74,
    zoom: 11
  },
  controller: true,
  getTooltip: ({object}) => object && `${object.quadkey} value: ${object.value}`,
  layers: [layer]
});
import {Deck, PickingInfo} from '@deck.gl/core';
import {QuadkeyLayer} from '@deck.gl/geo-layers';
type DataType = {
  quadkey: string;
  value: number;
};
const layer = new QuadkeyLayer<DataType>({
  id: 'QuadkeyLayer',
  data: 'https://raw.githubusercontent.com/visgl/deck.gl-data/master/website/sf.quadkeys.json',
  
  extruded: true,
  getQuadkey: (d: DataType) => d.quadkey,
  getFillColor: (d: DataType) => [d.value * 128, (1 - d.value) * 255, (1 - d.value) * 255, 180],
  getElevation: (d: DataType) => d.value,
  elevationScale: 1000,
  pickable: true
});
new Deck({
  initialViewState: {
    longitude: -122.4,
    latitude: 37.74,
    zoom: 11
  },
  controller: true,
  getTooltip: ({object}: PickingInfo<DataType>) => object && `${object.quadkey} value: ${object.value}`,
  layers: [layer]
});
import React from 'react';
import {DeckGL} from '@deck.gl/react';
import {QuadkeyLayer} from '@deck.gl/geo-layers';
import type {PickingInfo} from '@deck.gl/core';
type DataType = {
  quadkey: string;
  value: number;
};
function App() {
  const layer = new QuadkeyLayer<DataType>({
    id: 'QuadkeyLayer',
    data: 'https://raw.githubusercontent.com/visgl/deck.gl-data/master/website/sf.quadkeys.json',
    
    extruded: true,
    getQuadkey: (d: DataType) => d.quadkey,
    getFillColor: (d: DataType) => [d.value * 128, (1 - d.value) * 255, (1 - d.value) * 255, 180],
    getElevation: (d: DataType) => d.value,
    elevationScale: 1000,
    pickable: true
  });
  return <DeckGL
    initialViewState={{
      longitude: -122.4,
      latitude: 37.74,
      zoom: 11
    }}
    controller
    getTooltip={({object}: PickingInfo<DataType>) => object && `${object.quadkey} value: ${object.value}`}
    layers={[layer]}
  />;
}
Installation
To install the dependencies from NPM:
npm install deck.gl
# or
npm install @deck.gl/core @deck.gl/layers @deck.gl/geo-layers
import {QuadkeyLayer} from '@deck.gl/geo-layers';
import type {QuadkeyLayerProps} from '@deck.gl/geo-layers';
new QuadkeyLayer<DataT>(...props: QuadkeyLayerProps<DataT>[]);
To use pre-bundled scripts:
<script src="https://unpkg.com/deck.gl@^9.0.0/dist.min.js"></script>
<!-- or -->
<script src="https://unpkg.com/@deck.gl/core@^9.0.0/dist.min.js"></script>
<script src="https://unpkg.com/@deck.gl/layers@^9.0.0/dist.min.js"></script>
<script src="https://unpkg.com/@deck.gl/geo-layers@^9.0.0/dist.min.js"></script>
new deck.QuadkeyLayer({});
Properties
Inherits from all Base Layer, CompositeLayer, and PolygonLayer properties, plus the following:
Data Accessors
getQuadkey (Accessor<string>, optional)
Called for each data object to retrieve the quadkey string identifier.
- default: 
object => object.quadkey 
Sub Layers
The QuadkeyLayer renders the following sublayers:
cell- a PolygonLayer rendering all quadkey cells.