Skip to main content

OrthographicController

Inherits from Base Controller.

The OrthographicController class can be passed to either the Deck class's controller prop or a View class's controller prop to specify that viewport interaction should be enabled.

OrthographicController is the default controller for OrthographicView.

Usage

Use with the default view:

import {Deck, OrthographicView} from '@deck.gl/core';

new Deck({
views: new OrthographicView(),
controller: {scrollZoom: false, inertia: true},
initialViewState: viewState
});

is equivalent to:

import {Deck, OrthographicView} from '@deck.gl/core';

new Deck({
views: new OrthographicView({
controller: {scrollZoom: false, inertia: true}
}),
initialViewState: viewState
})

Options

Supports all Controller options with the following default behavior:

  • dragPan: default 'pan' (drag to pan)
  • dragRotate: not effective, this view cannot be rotated
  • touchRotate: not effective, this view cannot be rotated
  • keyboard: arrow keys to pan, +/- to zoom

Also accepts additional options:

  • zoomAxis (String) - which axes to apply zoom to. Affects scroll, keyboard +/- and double tap. One of X (zoom along the X axis only), Y (zoom along the Y axis only), all. Default all. If this option is set to X or Y, viewState.zoom must be an array to enable independent zoom for each axis.

Custom OrthographicController

You can further customize the OrthographicController's behavior by extending the class:

import {Deck, OrthographicView, OrthographicController} from '@deck.gl/core';

class MyOrthographicController extends OrthographicController {

handleEvent(event) {
if (event.type === 'pan') {
// do something
} else {
super.handleEvent(event);
}
}
}

new Deck({
views: new OrthographicView(),
controller: {type: MyOrthographicController},
initialViewState: viewState
})

See the Controller class documentation for the methods that you can use and/or override.

Source

modules/core/src/controllers/orthographic-controller.ts