PointLight
Create a point light source which emits from a point in all directions. At most 5 directional lights can be supported.

Two spheres with point light
Usage
Create a point light source with color, intensity and position.
const pointLight= new PointLight({
color: [128, 128, 0],
intensity: 2.0,
position: [0, 0, 200]
});
Methods
constructor
The constructor for the PointLight class. Use this to create a new PointLight.
const pointLight = new PointLight({color, intensity, position});
color- (number[3],) RGB color of point light source, default value is[255, 255, 255].intensity- (number) Strength of point light source, default value is1.0.position- (number[3]) Location of point light source, default value is[0, 0, 1].The coordinate system of the position depends on the current view:[longitude, latitude, altitude]in geospatial views and world position in non-geospatial views.attenuation= (number[3]) Light attenuation coefficients:[C_constant, C_linear, C_quadratic]. Reduces the intensity based on the distanceDfrom the light:Intensity = Intensity / (C_constant + C_linear * D + C_quadratic * D * D)- For (approximately) physically correct attenuation, use
attenuation: [1, 0, n]. - Default:
[1, 0, 0](no attenuation due to distance).
- For (approximately) physically correct attenuation, use