DeckRenderer
This class is an experimental implementation of the ArcGIS ExternalRenderer interface and can be added to 3D views of maps created with the ArcGIS API for JavaScript.
Usage
import {DeckRenderer} from '@deck.gl/arcgis';
import {ScatterplotLayer} from '@deck.gl/layers';
import ArcGISMap from '@arcgis/core/Map';
import SceneView from '@arcgis/core/views/SceneView';
import * as externalRenderers from '@arcgis/core/views/3d/externalRenderers';
const sceneView = new SceneView({
container: 'viewDiv',
map: new ArcGISMap({
basemap: 'dark-gray-vector'
}),
camera: {
position: {x: -74, y: 40.65, z: 5000},
heading: 180,
tilt: 30
},
viewingMode: 'local'
});
const renderer = new DeckRenderer(sceneView, {
layers: [
new ScatterplotLayer({
data: [
{position: [0.119, 52.205]}
],
getPosition: d => d.position,
getColor: [255, 0, 0],
radiusMinPixels: 20
})
]
});
externalRenderers.add(sceneView, renderer);
Constructor
new DeckRenderer(sceneView, props)
sceneView
(SceneView) - the view to use this renderer with.viewingMode
must be set to'local'
.props
(Object) - forwarded to aDeck
instance. The following Deck props are supported:layers
layerFilter
parameters
effects
pickingRadius
onBeforeRender
onAfterRender
onClick
onHover
onDragStart
onDrag
onDragEnd
onError
debug
drawPickingColors
getCursor
getTooltip
Members
deck
An ArcGIS Accessor that stores Deck props. The props can be updated after the layer construction:
// Update deck layers
layer.deck.layers = [...]);
// Update multiple deck props
layer.deck.set({
layers: [...],
pickingRadius: 5,
...
});